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Mechanics and Stuff

The basic principle of the game is... well, basic. Bobertz RKAYD is a 3D point and click game where the player earns Koynz from the activities, then spends them at the food kiosk, prize counter, and Mystery Gumball Machine, which generate various items that can be played with in an open world environment. Picking up, setting down, rotating, and throwing are the four core methods of interacting with them, meaning collision physics are an important part of gameplay. Think of one of those fast food playplaces where kids have free reign to be as noisy and obnoxious as they want, and apply that to a computer game.

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